T H E T E A M
Jason Miceli is an American game designer eternally seeking to "Create the Extraordinary!" His first game, Mars vs. Earth, was published in 2012, but his never-ending need to create began far earlier in life with theatre direction, video production, software design, and even operating several BBS systems during his early youth!
I love games. The funny thing is, I love making them even more then playing them. The biggest thrill for me is to create a world where others can play, explore and be challenged. While my route into the world of making games was through the visual arts, that is only part of the appeal for me. I enjoy designing at a high level as well as at the mechanical level. I find the task of creating a visually appealing and intuitive graphic design a highly rewarding experience. I also find the creative process of working with other talented individuals one of the most exciting aspects of my career.